Gta San Andreas Ps2 Download Torrent
Rates this game: 4/5 San Andreas is structured similarly to the previous two games in the series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open world environment in which to move around. The Grand Theft Auto series is known for controversy and cheat codes. The PlayStation 2 version of Grand Theft Auto: San Andreas has cheat codes that spawn vehicles, change the weather, and unlock additional secrets. GTA San Andreas PS2 Graphics for PC Mod was downloaded 32083 times and it has 9.57 of 10 points so far. Download it now for GTA San Andreas! Torrent Health Grand Theft Auto: San Andreas is the third 3D game in the GTA series. He is the Vice Citi action in the 80s after a 90-year hip-hop world cap and plays as Carl Johnson, who returns five years after his homecoming in Los Santos. GTA San Andreas PT-BR - PS2 iso torrent; Resident Evil 4 - PS2 iso Torrent; Sonic Mega Collection Plus - PS2 iso torrent; Emulador ePSXe 1.7.0 - Download completo + BIOS; Yu-Gi-Oh! Power of Chaos - 1114 cartas!
Grand Theft Auto: San Andreas is a 2004 open worldaction-adventurevideo game developed by games developer Rockstar North in the United Kingdom and published by Rockstar Games. It is the third 3D game in the Grand Theft Autovideo game franchise, the fifth original console release and eighth game overall. Originally released for the PlayStation 2 in October 2004,[2] the game has since been released for the Xbox and Microsoft Windows (PC) in June 2005, and has received wide acclaim and high sales figures on all three platforms. It is the best-selling game of all time on PlayStation 2. It was made available on Steam on January 4, 2008,[6] and on Intel-based Macs running a minimum of Mac OS X 10.6.6 in September 2011. San Andreas was released for the PlayStation 3 via PlayStation Network in December 2012. Grand Theft Auto: San Andreas was succeeded by Grand Theft Auto: Liberty City Stories and was preceded by Grand Theft Auto: Vice City.
The game is set in the semi-fictional state of San Andreas, which contains three metropolitan cities: Los Santos, based on Los Angeles, San Fierro, based on San Francisco and Las Venturas, based on Las Vegas. Set in 1992,[7]San Andreas revolves around the gang member Carl 'CJ' Johnson returning home from Liberty City to Los Santos, San Andreas, after learning of his mother's murder. CJ finds his old friends and family in disarray. Over the course of the game, CJ gradually unravels the plot behind his mother's murder.
The high-level plot strongly resembles the LAPD Rampart scandal and the game even culminates with a spoof of the 1992 Los Angeles riots.
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1998 year. Liberty City. Before the events well known to us from the times of GTA3 for another two whole years. What was Liberty City before our first visit to its quarters? Liberty City Stories will tell us the history of the Free City. In the center of events - Tony Cipriani. For four years he was hiding from the mafia in a foreign land, but at last he decided to return to his native land. Unfortunately, Tony was not forgotten, and to forgive him the murder of the Mafia Don, albeit a perfect one years ago, no one is going.
The famous game, released on the PSP and PS2, but never appeared on the PC is amazing with its quality!
BETA 3.1.9
1) Map of Liberty City 1998.
There is a full version of the map of the GTA LCS times: Portland Island - almost all consists of original Rockstar models, work on converting the island is still ongoing. Staunton Island - samopalnye models of the Ferry dock, the stadium, in part Fort Staunton. The models of trees, road textures, weather effects - the atmosphere is as close as possible to the PS2 version of LCS.
2) The program code of the missions.
The first 7 missions for Vincenzo (Home Sweet Home, Slacker, Dealing Revenge, Snuff, Smash and Grab, Hot Wheels), three third-party (Noodleboy, TrashDash, Slash TV) and two additional ones in the original was not, among them one racing (Racers Blow, Hepburn race). In addition, all parking spaces for cars, pick-up trucks from the original + car recycler at the landfill have been restored. Working ferries between Portland and Staunt. For the first mission there are cutscenes (finals).
4) Beautiful design, graphic effects ENB series, original HUD and radar.
FOR SNOW ACTIVATION, PRESS CTRL + [NUM +] (not recommended during in-game clips)
FOR ACTIVATION OF IMPROVED GRAPH PRESS SHIFT + F12
AUTHORS OF MODIFICATION - LCS TEAM
CatZilla - The head of the project and the owner of lcsteam.net, a scripter, a fixer, a converter. The author of a wonderful ferry script, as well as the arrangement of all cars / pickups / hidden luggage and other.
Viger74 - Lead programmer (LSA scripting, editing bugs, improving textures in the game).
Heromant007 - Lead designer of the game card (converting all models and textures in the game, testing, work with collisions).
Sergeanur - Chief Editor of audio resources and animations.
Alex-say - Artist (work with artami, videos, logos and userbars).
AUTHORS EXPRESS THANKS
Rockstar Leeds & Rockstar North - developers of the original GTA LCS.
Also the author of the program dffxbox2pc, with the help of which all the textures from X-box GTA3, improved by Rocksters, got into the mod.
Arushan is the author of the program GTA Stories Tex, extracting textures from the formats CHK and XTX, used in storises, as well as unpacking for all IMG archives Stories.
ModMaker - (also known as HackMan128) is a modeler for the ferry dock and construction in Portland, the author of the remarkable HUD-a, as well as a set of software for converting GTA LCS and GTA VCS resources.
DimZet13 & Onepiece - authors of additional interiors and courtyards for Portland.
Moskva - (also known as KREspo) is a transport converter, most of the entire Liberty City car fleet.
Flashback - (also known as Emia) is an audio resource editor, programmer, webmaster, designer.
SHOROOP - web master.
PCSX2 Developers - developers of the best emulator for PS2;
GTAFanattic & XRK - authors SA: LC fashion, taken as a basis. Currently, the development is in other hands.
Boris Vorontsov is the author of the ENB series graphic package. (Visit www.boris-vorontsov.narod.ru)
Mahmutil is a member of 3D studio 'Giraffe', a modeler of Fort Staunton.
Alexander - author of the threshold SA Interface editor, which allowed to recreate the original HUD. (Visit www.alexander.sannybuilder.com)
Marfi - author of VCSonSA fashion, participated in the conversion of transport.
Hegeus.Roberto - author of Mafia Stories fashion, participated in the conversion of transport.
TripleAs is the head of the once existing LCS conversion project for the GTA VC engine.
OCain is the author of SnowFX mod (adds snow to GTA).
KAM is the author of a set of scripts for 3D Studio MAX, required for GTA-modding.
Steve M. is the author of many wonderful programs for modding GTA.
LCS TEAM |
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